The main concept behind the project was to take an existing game (monopoly) and retool it to reflect my experience at art institute. the basics are the same, players take turn rolling the dice and moving their token around the board. the twist is that instead of buying property, each square landed on takes money from you. the last player standing wins.

There are only two ways to collect money, "?" cards and passing start. each time you go around the board you collect $1000.00, but trust me, that doesn't last long. the game pieces are die cast metal items we all need in college - cell phone, pda, coffee mug, a hamburger, car keys, and a graduation cap.

In the tradition of the art institute, the dice are black with red pips. if your are not sure what a "pip" is, ask that geeky gamer you know and love, they will get a good laugh out of it.

The box closes magnetically. rules are included, but you probably will not read them and just start playing the game as if it were monopoly. then when you realize you cant buy anything you will look the rules over and shout, "hey, you can't buy anything!".